A platform for high-performance distributed tool and library development written in C++. It can be deployed in two different cluster modes: standalone or distributed. API for v0.5.0, released on June 13, 2018.
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CombinerProcessor.h
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18 #ifndef COMBINER_PROCESSOR_H
19 #define COMBINER_PROCESSOR_H
20 
21 
23 #include "InterfaceFunctions.h"
24 #include "PDBMap.h"
25 #include "AggregationMap.h"
26 #include "PDBVector.h"
27 #include "Handle.h"
29 #include "DataTypes.h"
30 #include <vector>
31 
32 namespace pdb {
33 
34 //this class is used for combining key-value pairs as pre-aggregation
35 
36 template <class KeyType, class ValueType>
38 
39 public:
41  blockPtr = nullptr;
42  begin = nullptr;
43  end = nullptr;
44  };
45  CombinerProcessor(std::vector<HashPartitionID>& partitions);
46  void initialize() override;
47  void loadInputPage(void* pageToProcess) override;
48  void loadOutputPage(void* pageToWriteTo, size_t numBytesInPage) override;
49  bool fillNextOutputPage() override;
50  void finalize() override;
51  void clearOutputPage() override;
52  void clearInputPage() override;
53  void addNodePartition(HashPartitionID partitionId);
54 
55 private:
59  bool finalized;
65 
66  // the iterators for current map partition
69 
70  // partitions on this node
71  std::vector<HashPartitionID> nodePartitionIds;
72  int count;
73 };
74 }
75 
76 
77 #include "CombinerProcessor.cc"
78 
79 
80 #endif
PDBMapIterator< KeyType, ValueType > * end
void clearInputPage() override
Handle< Vector< Handle< Map< KeyType, ValueType > > > > inputData
void loadOutputPage(void *pageToWriteTo, size_t numBytesInPage) override
unsigned int HashPartitionID
Definition: DataTypes.h:28
PDBMapIterator< KeyType, ValueType > * begin
void initialize() override
void clearOutputPage() override
Handle< Map< KeyType, ValueType > > curMap
UseTemporaryAllocationBlockPtr blockPtr
bool fillNextOutputPage() override
CombinerProcessor(std::vector< HashPartitionID > &partitions)
std::vector< HashPartitionID > nodePartitionIds
std::shared_ptr< UseTemporaryAllocationBlock > UseTemporaryAllocationBlockPtr
void loadInputPage(void *pageToProcess) override
void addNodePartition(HashPartitionID partitionId)
Handle< Vector< Handle< AggregationMap< KeyType, ValueType > > > > outputData
Handle< AggregationMap< KeyType, ValueType > > curOutputMap
HashPartitionID curPartId