A platform for high-performance distributed tool and library development written in C++. It can be deployed in two different cluster modes: standalone or distributed. API for v0.5.0, released on June 13, 2018.
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SinkShuffler.h
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18 
19 #ifndef SINK_SHUFFLER_H
20 #define SINK_SHUFFLER_H
21 
22 
23 
24 #include "Object.h"
25 #include "TupleSet.h"
26 #include "DataTypes.h"
27 
28 
29 namespace pdb {
30 
32 typedef std::shared_ptr<SinkShuffler> SinkShufflerPtr;
33 
34 // this class encapsulates a shuffler to pick up join maps in the input pages that belongs to the
35 // shuffler's destination node and create them again in a set of output pages. So the set of output
36 // pages are belonging to the same destination node.
37 class SinkShuffler {
38 
39 public:
40  // this sets the id for the destination node
41  virtual void setNodeId(int nodeId) = 0;
42 
43  // this gets id of the destination node
44  virtual int getNodeId() = 0;
45 
46  // this creates and returns a new output containter to write to
48 
49  // this writes the tuple set into the output container
50  virtual bool writeOut(Handle<Object> shuffleMe, Handle<Object>& shuffleToMe) = 0;
51 
52  virtual ~SinkShuffler() {}
53 };
54 }
55 
56 #endif
std::shared_ptr< SinkShuffler > SinkShufflerPtr
Definition: SinkShuffler.h:31
virtual void setNodeId(int nodeId)=0
virtual Handle< Object > createNewOutputContainer()=0
virtual bool writeOut(Handle< Object > shuffleMe, Handle< Object > &shuffleToMe)=0
virtual ~SinkShuffler()
Definition: SinkShuffler.h:52
virtual int getNodeId()=0