A platform for high-performance distributed tool and library development written in C++. It can be deployed in two different cluster modes: standalone or distributed. API for v0.5.0, released on June 13, 2018.
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RefCountedObject.h
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/*****************************************************************************
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* *
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* Copyright 2018 Rice University *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); *
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* you may not use this file except in compliance with the License. *
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* You may obtain a copy of the License at *
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* *
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* http://www.apache.org/licenses/LICENSE-2.0 *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* *
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*****************************************************************************/
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#ifndef REF_COUNTED_OBJECT_H
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#define REF_COUNTED_OBJECT_H
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#include <cstddef>
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#include <iostream>
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#include <vector>
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#include <algorithm>
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#include <iterator>
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#include <cstring>
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namespace
pdb {
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// When an Object is stored in an allocator, we have to have a bit of meta-data
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// associated with it. It is the job of the RefCountedObject class to manage
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// this meta-data, along with the Object. Specifically, we need:
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//
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// (1) A count of the number of Handles that are currently pointing to the Object.
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// When this count goes down to zero, then the object is unreachable and can
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// be freed.
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//
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class
Object;
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class
PDBTemplateBase;
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template
<
class
ObjType>
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class
RefCountedObject {
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public
:
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// set the number of references to this object to a specific value
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void
setRefCount
(
unsigned
toMe);
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// increment the reference count for the object by one
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void
incRefCount
();
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// return the ref count
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unsigned
getRefCount
();
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// decrement the ref count for the object by one. If the value of the
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// reference count goes down to zero, the object is deleted using the
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// PDBTemplateBased object
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void
decRefCount
(PDBTemplateBase& typeInfo);
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// get a pointer to the object itself
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ObjType*
getObject
()
const
;
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private
:
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// so that no one can create one
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RefCountedObject
() {}
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};
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}
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#include "
RefCountedObject.cc
"
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#endif
pdb::RefCountedObject::incRefCount
void incRefCount()
Definition:
RefCountedObject.cc:59
pdb::RefCountedObject::decRefCount
void decRefCount(PDBTemplateBase &typeInfo)
Definition:
RefCountedObject.cc:71
RefCountedObject.cc
pdb::RefCountedObject::getRefCount
unsigned getRefCount()
Definition:
RefCountedObject.cc:48
pdb::RefCountedObject::getObject
ObjType * getObject() const
Definition:
RefCountedObject.cc:99
pdb::RefCountedObject::RefCountedObject
RefCountedObject()
Definition:
RefCountedObject.h:65
pdb::RefCountedObject::setRefCount
void setRefCount(unsigned toMe)
Definition:
RefCountedObject.cc:37
plinycompute
pdb
src
objectModel
headers
RefCountedObject.h
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