A platform for high-performance distributed tool and library development written in C++. It can be deployed in two different cluster modes: standalone or distributed. API for v0.5.0, released on June 13, 2018.
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PDBVector.h
Go to the documentation of this file.
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/*****************************************************************************
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* *
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* Copyright 2018 Rice University *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); *
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* you may not use this file except in compliance with the License. *
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* You may obtain a copy of the License at *
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* *
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* http://www.apache.org/licenses/LICENSE-2.0 *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* *
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*****************************************************************************/
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#include "
Object.h
"
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#include "
PDBTemplateBase.h
"
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#include "
Handle.h
"
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#include "
Array.h
"
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#ifndef VECTOR_H
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#define VECTOR_H
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#include <cstddef>
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#include <iostream>
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#include <iterator>
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#include <cstring>
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// PRELOAD %Vector <Nothing>%
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namespace
pdb {
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// This is the basic Vector type that works correcrly with Objects and Handles.
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// The operations have exactly the same interface as std :: vector, except that
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// not all operations are implemented.
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template
<
class
TypeContained>
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class
Vector
:
public
Object
{
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private
:
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// this is where the data are actually stored
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Handle<Array<TypeContained>
>
myArray
;
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public
:
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ENABLE_DEEP_COPY
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// this constructor pre-allocates initSize slots, and then initializes
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// numUsed of them, calling a no-arg constructor on each. Thus, after
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// this call, size () will return numUsed
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Vector
(uint32_t initSize, uint32_t numUsed);
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// this constructor pre-allocates initSize slots, but does not do anything
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// to them. Thus, after this call, size () will return zero
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Vector
(uint32_t initSize);
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// these operations all have the same semantics as in std :: vector
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Vector
();
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size_t
size
()
const
;
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TypeContained&
operator[]
(uint32_t which);
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TypeContained&
operator[]
(uint32_t which)
const
;
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void
assign
(uint32_t which,
const
TypeContained& val);
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void
push_back
(
const
TypeContained& val);
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void
push_back
();
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void
pop_back
();
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void
clear
();
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TypeContained*
c_ptr
()
const
;
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void
resize
(uint32_t toMe);
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// added by Shangyu
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void
print
()
const
;
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void
fill
(
const
TypeContained& val);
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// beause the communicator needs to see inside to do efficient sends
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friend
class
PDBCommunicator
;
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};
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}
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#include "
PDBVector.cc
"
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#endif
ENABLE_DEEP_COPY
#define ENABLE_DEEP_COPY
Definition:
DeepCopy.h:52
pdb::Object
Definition:
Object.h:42
pdb::Vector::c_ptr
TypeContained * c_ptr() const
Definition:
PDBVector.cc:118
pdb::Vector::myArray
Handle< Array< TypeContained > > myArray
Definition:
PDBVector.h:45
Handle.h
pdb::Vector::resize
void resize(uint32_t toMe)
Definition:
PDBVector.cc:113
pdb::Vector::print
void print() const
Definition:
PDBVector.cc:125
Array.h
pdb::Vector::push_back
void push_back()
Definition:
PDBVector.cc:87
pdb::Vector::pop_back
void pop_back()
Definition:
PDBVector.cc:103
PDBTemplateBase.h
pdb::Vector
Definition:
PDBVector.h:41
pdb::Vector::assign
void assign(uint32_t which, const TypeContained &val)
Definition:
PDBVector.cc:82
pdb::Vector::Vector
Vector()
Definition:
PDBVector.cc:61
pdb::PDBCommunicator
Definition:
PDBCommunicator.h:43
Object.h
pdb::Vector::operator[]
TypeContained & operator[](uint32_t which)
Definition:
PDBVector.cc:72
pdb::Vector::size
size_t size() const
Definition:
PDBVector.cc:67
pdb::Vector::clear
void clear()
Definition:
PDBVector.cc:108
pdb::Handle
Definition:
Allocator.h:399
PDBVector.cc
pdb::Vector::fill
void fill(const TypeContained &val)
Definition:
PDBVector.cc:135
plinycompute
pdb
src
builtInPDBObjects
headers
PDBVector.h
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